Family, Career and Community Leaders of America (FCCLA)
Family, Career and Community Leaders of America (FCCLA) is a national Career and Technical Student Organization (CTSO) for young men and women in Family and Consumer Sciences (FCS) education in public and private school through grade 12. FCCLA offers intra-curricular resources and opportunities for students to pursue careers that support families. Since 1945, FCCLA members have been making a difference in their families, careers, and communities by addressing important personal, work, and societal issues through Family and Consumer Sciences education.
Today, more than 182,000 members from 5,253 chapters are active in a network of associations in 48 states, including Puerto Rico and the Virgin Islands. The work of FCCLA helps students and teachers focus on a variety of youth concerns, including parenting, family relationships, substance abuse, peer pressure, sustainability, nutrition and fitness, teen violence, and career preparation in four specific Career Pathways. Involvement in FCCLA offers members the opportunity to expand their leadership potential and develop skills for life—planning, goal setting, problem solving, decision making, and interpersonal communication—necessary in the home and workplace.
- Hospitality and Tourism - The Hospitality and Tourism Career Pathway includes the management, marketing, and operations of restaurants and other food services, lodging, attractions, recreation events, and travel-related services.
- Human Services - The Human Services Career Pathway prepares individuals for employment in careers that relate to families and human needs such as counseling and mental health services, family and community services, personal care, and consumer services.
- Education and Training - The Education and Training Career Pathway involves planning, managing, and providing education and training services and related learning support services.
- Visual Arts and Design - The Visual Arts and Design Career Pathway involves designing, producing, exhibiting, performing, writing, and publishing multimedia content including visual and performing arts and design, journalism, and entertainment services.